Ben Reason

BPA, BMus, Grad Dip. Ed.


Work Status in Europe:

Indefinite Leave to Remain in the United Kingdom

Current Employment:

Utopian Games: Audio Designer

Freelance Audio Design

Studio Set up:

Software: Komplete 7, Logic Pro 9, East West Symphonic Orchestra and PSP Audio Ware, Wwise, Fmod.

Hardware: RME, Focal, AKG

Education:

2010 - Advanced Mixing and Mastering - London School of Sound

2008 - Qualified Teacher Status - The Overseas Teaching Programme

2006 - Graduate Diploma of Education - Monash University

2004 - Bachelor of Music - Queensland Conservatorium, Griffith University

2000 - Bachelor of Performing Arts - University of Tasmania


Audio Design Commercial Releases:

December 2010 “Running Wild” for Utopian Games. 2D Platformer released on istore using 5 themes, 11 audio effects.


November 2010 “Red Balls of Goo” for Utopian Games. Physics puzzle game released on istore using 2 themes and 5 audio effects.


April/January/September 2010 “Bump” for Utopian Games

Published by Focus Essentials and released for portals by Oberon/Big Fish. Physics puzzle game using 8 themes and 15 audio effects.


June 2010 “Busy Bee” for Utopian Games

Released on istore by Clickgamer. Physics based puzzler using 2 themes and 4 audio effects.


May 2010 “Jungle Bug Rock and Roll” for Utopian Games

Released on istore by Clickgamer. Physics based puzzler using 3 themes and 9 audio effects


May 2010 “Ninja Penguin” for Blue Penguin Games

Released for Xbox Live. Adventure RTS using 4 themes and 12 audio effects.


October 2009/2010 “Tumble Jumble” for Utopian Games

Released on Itunes and Avanquest for PC by Clickgamer. Physics based variation/Tetris style concept game using 4 themes and 5 audio effects.


August 2009 “Shardscape Assault” for Prescience Studios

Released for Xbox Live. 2D, top-down shooter using 8 themes and 28 audio effects.


Skills

-Strong written and verbal skills

-Logic Pro 9, Kontakt 3, Komplete 7, Reason 4, East West Quantum Leap Symphonic Orchestra, Fmod, Wwise

-Live recording, close mic and ambient techniques

-Foley

-Composition, arrangement, mixing and mastering experience

-Guitars, percussion, voice

-Orchestral arranging


Key Roles and Responsibilities in Education

-Composition, arrangement of accompaniments for solos and ensembles

-Performance and ensemble recording

-Editing audio for inter-departmental use such as A level dance and media studies

-Close mic and ambient recording of acoustic and electronic performance

-Acquiring audio effects for use in film score

-Editing, mixing and mastering coursework for annual submission

-Managed department resources, ordering and operating under a budget

Biography:


Originally from Tasmania Australia, Ben studied music and voice Tasmania, Queensland , Sydney and London. During this time he worked as an opera singer for Opera Queensland, The Music Theatre Society of Tasmania, The Queensland Bach Society, The Bloomsbury Festival and The British Youth Opera.


After arriving in London, Ben became involved with a media arts college and teaching music technology. During this time he became more focused on composition and audio design. Ben is currently an active member of the independent game community and audio lead for Utopian Games.



Employer Testimonials:


“I have been working with Ben for the past few weeks and have to say he is a true Pro, producing outstanding music/fx with great attention to detail.

Emails are answered instantly and he has been a pleasure to work with.”


2008, Darren Spencer, Utopian Games


“Ben got to work on the project immediately and worked out several great compositions, even scrapping one demo to try a new direction. He took care of all sound effects, a few dozen that ran the gamut from fantasy to sci-fi. Quick turn-around, was always ready ahead of my milestones and we kept in good communication throughout.”


2009, Greg Slagel, Prescience Studios

MUSIC FOR GAMES AND ANIMATIONSGame_credits.html
BIOGRAPHY
Game_credits.html
GAME CREDITSGame_credits.html
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ANIMATIONSFilm.html